![]() The aim is to jump as soon as possible while holding into the wall, to minimize height lost to sliding, then immediately hold away from the wall to minimize negative aerial drift. Note: It’s important to switch holding direction as soon as possible after jumping. Wall-jumping is performed by pressing jump while sliding down a wall (holding into the wall), immediately switching holding direction to the other wall and tapping jump as soon as the Slugcat comes into contact with that wall. The Slugcat slides down walls when holding into the wall. When hitting a wall just below a ledge, holding forwards and pressing jump allows the Slugcat to climb up. Food and Spears cannot be stored this way, and the Slugcat can only store one item in them at a time. If not, the object is spat on the ground. As long as the Slugcat is not in a tunnel, the object is regurgitated into one of the Slugcat's hands if they have an empty one. This object can then be regurgitated later on by holding grab again. If they are holding items in both hands, they store the item in their right hand first. Item Storage/Regurgitation: If the player holds down grab, as if to eat, and is unable to eat the item (due to not holding a consumable item or being full), the Slugcat swallows the object they're holding.Swap: Double-tapping grab causes the Slugcat to swap the items held in their left and right hands, letting them throw or drop a different item first. ![]() This can be very useful when the player wants to grab hold of something else without wasting objects in hand such as Spears or Explosives, or when attempting to appear unthreatening around neutral creatures. Like throwing, the Slugcat drops the item in their right hand first. ![]()
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